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UFO Editor is a creative platformer that lets players design, test, and share custom UFO levels with portals, physics gameplay and Geometry Dash-inspired tools.

UFO Editor is a creative platformer experience that blends precision gameplay with powerful level design tools. Instead of only completing stages, players gain full control over the skies by designing, testing, and sharing custom UFO-based challenges inspired by the Geometry Dash universe.

GAMEPLAY OVERVIEW

UFO Editor combines automatic movement with physics-based flight control, depending on the level design. The UFO navigates through spikes, narrow corridors, moving platforms, and speed-changing portals that demand precise timing and spatial awareness. Each successful run relies on understanding momentum, spacing, and reaction timing.

Custom levels can be played instantly, refined through quick edits, and published for others to experience. Speed portals, size modifiers, and behavior-changing mechanics push the UFO mode beyond traditional gameplay, creating endless variation and challenge.

Tools That Shape the Skies

An extensive set of editing tools supports both beginners and advanced creators. Static and moving obstacles introduce difficulty, while special portals modify UFO behavior and pace. Scene expansion options allow large, complex maps, encouraging layered design and progressive difficulty.

Control

  • Mouse / Touch - Select colors, scenes, sound effects and objects.
  • Drag & Drop - Place platforms, obstacles and traps.
  • Double Arrows - Change scenes and expand the build area.
  • Trash Icon - Delete and refine placed objects.
  • Play Button - Instantly test the level.

Creative Progression and Mastery

Simple layouts provide a strong foundation for learning object placement and rhythm alignment. More advanced designs emerge through experimentation with movement, sound, and visual flow. Each new level reflects growing mastery, transforming imagination into playable challenges.

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